+2 Amenities from Farmers, Anglers, and Pearl Divers.+1 Housing from Generator, Mining and Agriculture districts.The government relies heavily on their support. Several large mining guilds have reached a dominant position in this society. There are those who would refer to this building style as boring or even depressing, but in most cases, concrete does the job just as well as any other building material. This society is renowned for its simple yet functional architecture. Not only do the mag-trains run on time, but the colossal bureaucratic apparatus required to run an interstellar nation has been greatly streamlined. This society is renowned for its efficiency. Bureaucrat and Priest category jobs produce Edict Fund equal to their Unity output.−20% Administrator category jobs upkeep.Those who survive long enough to learn the game, however, tend to learn it well. Power struggles, shady backroom deals and cloak and dagger scheming are par for the course. The political system in this society is renowned for its intrigue. If the Galactic Paragons DLC is installed each civic will unlock a council position. They can be picked by any empire that is neither a Gestalt Consciousness or Corporate empire, and are heavily influenced by the empire ethics and authority type. Standard civics represent the principles that guide day-to-day life within an empire.
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